I first started writing about “fateplay” in 1996, the stone age of role-playing theory. This was before John Kim’s “Threefold Model FAQ” (1998), when “dramatism” was identified as a possible player agenda, before the birth of the online indie-rpgs community at “the Forge” (2001), before the first Knutepunkt conference (1997) where Nordic arthaus larpers would begin formalizing their ideas.
During the 90s, both in Scandinavia and the English-speaking world, the claim was commonly put forth that role-playing was somehow about “storytelling”. White Wolf, producers of the most influential larp & tabletop games of the day, even called their game mechanics for the “Storyteller System”, while local larpers often used the phrase “experiencing a story together” as a way to explain the point of it all.
The 2011 Knudepunkt Books are now dribbling onto the web. At the time of writing, two of the three books can be downloaded as PDFs:
The three books are devoted to respectively academic research (“Think Larp”), organizer write-ups (“Do Larp”) and rants & opinions (“Talk Larp”). The last volume, rumours have it, is bound to cause some controversy.
Also: if you, dear reader, have lived under a rock the last couple of months, you might have missed the monumental publication of the monumental book “Nordic Larp”, which documents 30 historically significant larps in text and pictures. It’s not on-line, and it anyway shouldn’t be read on a screen – this is a beautiful “art book”, which sits nicely on your coffee table or in the library of your neighbourhood art istitution. Buy it here or read the editors blog. I have contributed text on the larp “1942 – noen å stole på”.
Do you like larp documentation? I do, and so far 2010 is making me very happy.
First up: “Mad About The Boy” (website), the Nordic arthaus larp about a world where all men are dead and a group of women are competing for the privilege of artificial insemination until * suddenly * the last man alive appears. Li Xin took some excellent photos: Mad About The Boy, First Run.
While researching “1942”, a canonical 5-day 130-player larp held on Norway’s west coast back in 2000, I was reminded of the “Three Affiliations” model the 1942 organizers used to provide activities and relationships for their characters. The model was successful enough that it has later been reused for similar Norwegian larps – larps that focus on the living of daily life in smallish communities. Continue reading 1942 & The Three Affiliations Model→