So you’ve had an intense larp experience, you’re feeling a bundle of emotion (positive, negative or both). What do you do to land? I asked this question on facebook, and received some 40 brilliant, and diverse, responses. Here they are:
Continue reading Landing after an intense larp
Monthly Archives: August 2013
Dealing with the Aristotelian Curse
Or: why can it be so difficult to achieve a satisfying conclusion to a larp, and what can we do to change that?
Aristotle (Greek philosopher) was the first to describe the structure underlying most dramatic storytelling. It goes like this: Continue reading Dealing with the Aristotelian Curse
Compound and holistic
At this years larpwriter summer school, I had the chance to playtest an insanely cool larp with the working title The Bank Robbery. As a preparation for the larp, players stand around a table, using a schematic – the floorplan of a bank – to plan the great heist our characters will attempt.
The actual roleplaying begins with characters returning to their hideout after the heist has failed. The schematic is still there, on the table, helping us to remember the back story, and improvise coherently. But now it is also scenography : turning whatever room we are in into the secret meeting-place of gangsters.
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Players prepare for In Fair Verona by participating in an intensive tango course. Continue reading Compound and holistic