Archive for the ‘Understanding larp (theory 101)’ Category

Understanding live role-playing / theory 101

To bind a demon, you must know its name. How are we to design larps, to teach and talk about larp design, if we are unable to talk about how larp works, what goes on when people role-play? A lot of larps are designed and played almost unconsciously. Yes, we know how to play, we […]

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The player’s journey and the character’s journey

I don’t remember where this model comes from. My fuzzy memories tell me that it’s a Swedish idea, from the age before good larp models got talked about at knutepunkts and gathered in knutebooks, but I might be wrong. The model simply states that during a larp, there are two kinds of personal journeys undertaken: […]

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