Archive for the ‘Narrative’ Category

Dealing with the Aristotelian Curse

Or: why can it be so difficult to achieve a satisfying conclusion to a larp, and what can we do to change that? Aristotle (Greek philosopher) was the first to describe the structure underlying most dramatic storytelling. It goes like this:

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The Play of Fate – preface to the Italian edition

I first started writing about “fateplay” in 1996, the stone age of role-playing theory. This was before John Kim’s “Threefold Model FAQ” (1998), when “dramatism” was identified as a possible player agenda, before the birth of the online indie-rpgs community at “the Forge” (2001), before the first Knutepunkt conference (1997) where Nordic arthaus larpers would […]

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